Difference between revisions of "MidBoss"

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|theme = Fantasy
|theme = Fantasy
|influences =  
|influences =  
|status = Beta
|status = Alpha
|released = 2 Feb 2013 (v0.5 Beta)
|released = 11 April 2014 (v0.5.0 alpha)
|updated =  
|updated = 15 April 2014 (v0.5.1 alpha)
|licensing = [http://creativecommons.org/licenses/by-nc-sa/3.0/ Creative Commons BY-NC-SA]
|licensing = Closed source, free alpha
|language = [[Python]]
|language = [[C#]]
|platforms = Windows, Mac OS X, Linux
|platforms = Windows
|interface = Graphical, keyboard
|interface = Graphical, mouse, keyboard
|length =
|length =
|site = http://www.midboss.net
|site = http://www.midboss.net
Line 16: Line 16:
== About ==
== About ==


MidBoss is a game about possessing your defeated enemies in order to become stronger. You play the weakest of the dungeon denizens, an imp with no ability other than possessing other creatures. Your goal is to defeat and possess increasingly stronger creatures, unlocking their abilities for yourself and becoming stronger as you go along, and eventually defeat and become the dungeon's ultimate endboss.
MidBoss is a video game about possessing your defeated enemies in order to become stronger. You play the weakest of the dungeon denizens, an imp with no ability other than possessing other creatures. Your goal is to defeat and possess increasingly stronger creatures, unlocking their abilities for yourself and becoming stronger as you go along, and eventually defeat and become the dungeon's ultimate endboss.


The game itself is written in Python and is thus available on many platforms, including Windows, Linux and OSX. The source code is also available for modding and learning purposes.
The game is currently in pre-alpha and only available on Windows, that means many features are as of yet not implemented.


== Features ==
== Features ==


* Possess enemies and gain their strengths and skills
* Possess your enemy and gain their strengths and skills
* Dynamic music system
* Exhaustive tooltips for everything
* Line of sight and fog of war
* Line of sight and fog of war systems
* [[Permadeath]] with single save file
* Dozens of unique abilities to discover and learn
* Full options menu including key rebinding
* Randomly generated dungeon floors
* Single-file save and resume
* [[Permadeath]]
* Full options menu including key rebinding, resolution options
* 12 retro mode filters available in the options menu


== Gameplay ==
== Gameplay ==


In MidBoss you play a weak monster in a dungeon, an imp. The imp is not noteworthy at all, beaten by simple skeletons, except that it has the ability to possess other creatures. While in the form of other creatures you can use your acquired stat points to raise your stats to the form's maximums. You also gain access to the skills of the form you're in, and leveling up your skill exp unlocks skills randomly for use in any other form.
In MidBoss you play a weak monster in a dungeon, an imp. The imp is not noteworthy at all, beaten by simple skeletons or zombies, except that it has the ability to possess other creatures after it kills them. To progress through the game you level up and put points into four meta attributes (Violence, Cruelty, Relentlessness and Adamancy) which govern your playstyle. How these attributes come to expression in the core attributes (actually used to determine gameplay effects) varies depending on the multipliers of your current form. By unlocking new forms you gain access to their improved multipliers, and as you level those forms up you can unlock new abilities.
 
Once you have reached the maximum stats of a form that form is considered to be mastered. This unlocks a special bonus to some stats called a mastery bonus. Mastery bonusses stack for different forms and apply in all forms. You can gain stats above the maximum of a form after mastering it, this process is called overleveling. The stat points you get from overleveling a form only apply if you're in that form.


== Screenshot ==
== Screenshot ==


http://www.midboss.net/screens/001.png
[http://www.midboss.net/screens/001.jpg]
[http://www.midboss.net/screens/002.jpg]
[http://www.midboss.net/screens/003.jpg]
[http://www.midboss.net/screens/004.jpg]


[[Category:Coffeebreak roguelikes]]
[[Category:Coffeebreak roguelikes]]

Revision as of 00:08, 15 April 2014

MidBoss
Developer Eniko
Theme Fantasy
Influences
Status Alpha
Released 11 April 2014 (v0.5.0 alpha)
Updated 15 April 2014 (v0.5.1 alpha)
Licensing Closed source, free alpha
P. Language C#
Platforms Windows
Interface Graphical, mouse, keyboard
Game Length
Official site of MidBoss


About

MidBoss is a video game about possessing your defeated enemies in order to become stronger. You play the weakest of the dungeon denizens, an imp with no ability other than possessing other creatures. Your goal is to defeat and possess increasingly stronger creatures, unlocking their abilities for yourself and becoming stronger as you go along, and eventually defeat and become the dungeon's ultimate endboss.

The game is currently in pre-alpha and only available on Windows, that means many features are as of yet not implemented.

Features

  • Possess your enemy and gain their strengths and skills
  • Exhaustive tooltips for everything
  • Line of sight and fog of war systems
  • Dozens of unique abilities to discover and learn
  • Randomly generated dungeon floors
  • Single-file save and resume
  • Permadeath
  • Full options menu including key rebinding, resolution options
  • 12 retro mode filters available in the options menu

Gameplay

In MidBoss you play a weak monster in a dungeon, an imp. The imp is not noteworthy at all, beaten by simple skeletons or zombies, except that it has the ability to possess other creatures after it kills them. To progress through the game you level up and put points into four meta attributes (Violence, Cruelty, Relentlessness and Adamancy) which govern your playstyle. How these attributes come to expression in the core attributes (actually used to determine gameplay effects) varies depending on the multipliers of your current form. By unlocking new forms you gain access to their improved multipliers, and as you level those forms up you can unlock new abilities.

Screenshot

[1] [2] [3] [4]