Difference between revisions of "Roli"
(Created page with "{{game-7drl| name = Roli |developer = David Blosser, Pamela Vargas |theme = Fantasy, Abstract |influences = Dune, Star Trek, H...") |
|||
Line 10: | Line 10: | ||
|interface = Keyboard(WASD), Mouse | |interface = Keyboard(WASD), Mouse | ||
|length = ~5 minutes | |length = ~5 minutes | ||
|site = | |site = http://davidblosser.com/Roli.html | ||
}} | }} | ||
{{coffeebreak}} | {{coffeebreak}} | ||
== Description == | == Description == | ||
Auto-Run around in a constantly shifting level, changing direction (WASD) to avoid obstacles and collect items. Levels get faster as you complete them. Play on the web! | Auto-Run around in a constantly shifting level, changing direction (WASD) to avoid obstacles and collect items. Levels get faster as you complete them. Play on the web! http://davidblosser.com/Roli.html | ||
Level 4 is pretty much impossible due to the speed increase, so if you can get to level 5 let us know :) We made the game within the 7DRL time frame so we would like to improve upon it and design the game out more. If you have any feedback please let us know! (you can contact me on []) | Level 4 is pretty much impossible due to the speed increase, so if you can get to level 5 let us know :) We made the game within the 7DRL time frame so we would like to improve upon it and design the game out more. If you have any feedback please let us know! (you can contact me on [https://twitter.com/davidblosser twitter]) | ||
Roli is more of a rogue-like-like or rogue-lite since we took a lot of creative interpretation with the traditional rogue-like requirements. The shifting blocks were substitutes for randomized levels, and of course you always start from level 1 when you die :P We had a lot of fun making it! | Roli is more of a rogue-like-like or rogue-lite since we took a lot of creative interpretation with the traditional rogue-like requirements. The shifting blocks were substitutes for randomized levels, and of course you always start from level 1 when you die :P We had a lot of fun making it! | ||
Line 24: | Line 24: | ||
== Screenshots == | == Screenshots == | ||
http://7drl.org/wp-content/uploads/2015/03/Roli_Title.png | |||
http://7drl.org/wp-content/uploads/2015/03/Roli_Screen.png |
Revision as of 19:25, 16 March 2015
Roli | |
---|---|
7DRL | |
Developer | David Blosser, Pamela Vargas |
Theme | Fantasy, Abstract |
Influences | Dune, Star Trek, Hellraiser |
Released | 15th March 2015 |
Updated | 16th March 2015 |
Licensing | GPL, Open source |
P. Language | C#, Unity |
Platforms | Browser |
Interface | Keyboard(WASD), Mouse |
Game Length | ~5 minutes |
Official site of Roli |
Description
Auto-Run around in a constantly shifting level, changing direction (WASD) to avoid obstacles and collect items. Levels get faster as you complete them. Play on the web! http://davidblosser.com/Roli.html
Level 4 is pretty much impossible due to the speed increase, so if you can get to level 5 let us know :) We made the game within the 7DRL time frame so we would like to improve upon it and design the game out more. If you have any feedback please let us know! (you can contact me on twitter)
Roli is more of a rogue-like-like or rogue-lite since we took a lot of creative interpretation with the traditional rogue-like requirements. The shifting blocks were substitutes for randomized levels, and of course you always start from level 1 when you die :P We had a lot of fun making it!
This game was made for the 7DRL_Challenge_2015.
Screenshots