Difference between revisions of "Rot.js"
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'''Games written with rot.js:''' | '''Games written with rot.js:''' | ||
* [[Copy Frogue]] | |||
* [https://github.com/AlexNisnevich/untrusted Untrusted] | * [https://github.com/AlexNisnevich/untrusted Untrusted] | ||
* [http://7drl-lion.github.io/ Lyon's Den] | * [http://7drl-lion.github.io/ Lyon's Den] |
Revision as of 01:58, 17 March 2015
rot.js | |
---|---|
Library project | |
Developer | Ondras |
Released | May 22 2012 |
Updated | Sep 13 2014 |
Status | Stable |
Licensing | BSD License |
P. Language | JavaScript |
Platforms | All |
Dependencies | |
Official site of rot.js |
JavaScript roguelike toolkit, modelled slightly after libtcod. Twitter: https://twitter.com/rot_js
A tutorial is available here at Roguebasin. Another tutorial is available here.
Features:
- Interactive manual
- <canvas> console display
- RNG
- Map generators (dungeon, cellular, mazes)
- FOV, Lighting
- Color manipulation
- String formatting and ointerpolation
- Pathfinding (Dijkstra, A*)
- Simplex noise generator
- Turn scheduling
- Asynchronous game engine
- Hex support (console, FOV, pathfinding, dungeon generation)
Games written with rot.js: