Difference between revisions of "MidBoss"

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|status = Beta
|status = Beta
|released = 11 April 2014 (v0.5.0 alpha)
|released = 11 April 2014 (v0.5.0 alpha)
|updated = 21 February 2015 (v0.6.0 beta)
|updated = 28 August 2015 (v0.7.0 beta)
|licensing = Closed source, free beta
|licensing = Closed source, free beta
|language = [[C#]]
|language = [[C#]]
Line 31: Line 31:
* Randomized potion system. (optional)
* Randomized potion system. (optional)
* Exhaustive tooltips for everything
* Exhaustive tooltips for everything
* Several types of lootable containers and chests.
* Line of sight and fog of war systems
* Line of sight and fog of war systems
* Randomly generated dungeon floors
* Randomly generated dungeon floors

Revision as of 17:05, 28 August 2015

MidBoss
Developer Eniko
Theme Fantasy
Influences
Status Beta
Released 11 April 2014 (v0.5.0 alpha)
Updated 28 August 2015 (v0.7.0 beta)
Licensing Closed source, free beta
P. Language C#
Platforms Windows
Interface Graphical, mouse, keyboard
Game Length
Official site of MidBoss


About

MidBoss is a video game about possessing your defeated enemies in order to become stronger. You play the weakest of the dungeon denizens, an imp with no ability other than possessing other creatures. Your goal is to defeat and possess increasingly stronger creatures, unlocking their abilities for yourself and becoming stronger as you go along, and eventually defeat and become the dungeon's ultimate endboss.

The game is currently in beta, the game is still being balanced and some art assets and features may be incomplete.

Trailer

MidBoss Beta Trailer

Features

  • Possess your enemy and gain their strengths and skills
  • 8 forms and 35 abilities to unlock.
  • Randomly generated loot and equipment system.
  • Randomized potion system. (optional)
  • Exhaustive tooltips for everything
  • Several types of lootable containers and chests.
  • Line of sight and fog of war systems
  • Randomly generated dungeon floors
  • Single-file save and resume
  • Permadeath
  • Full options menu including key rebinding, resolution options
  • 12 retro mode filters available in the options menu

Gameplay

In MidBoss you play a weak monster in a dungeon, an imp. The imp is not noteworthy at all, beaten by simple skeletons or zombies, except that it has the ability to possess other creatures after it kills them. To progress through the game you level up and put points into four meta attributes (Violence, Cruelty, Relentlessness and Adamancy) which govern your playstyle. How these attributes come to expression in the core attributes (actually used to determine gameplay effects) varies depending on the multipliers of your current form. By unlocking new forms you gain access to their improved multipliers, and as you level those forms up you can unlock new abilities.

Screenshots

[1] [2] [3] [4] [5] [6] [7] [8] [9]