Difference between revisions of "The Temple of Torment"
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{{game-stable| name = The Temple of Torment | {{game-stable| name = The Temple of Torment | ||
|developer = [[User:Aukustus | Aukustus]] | |developer = [[User:Aukustus | Aukustus]] | ||
|theme = [[Fantasy]] | |theme = [[Fantasy]], Late Medieval | ||
|influences = [[Diablo]], [[Baldur's Gate]], [[ADOM]], [[Dungeons_and_Dragons | d20]] | |influences = [[Diablo]], [[Baldur's Gate]], [[ADOM]], [[Dungeons_and_Dragons | d20]] | ||
|released = Jan 2014 | |released = Jan 2014 |
Revision as of 10:08, 5 October 2015
The Temple of Torment | |
---|---|
Stable game | |
Developer | Aukustus |
Theme | Fantasy, Late Medieval |
Influences | Diablo, Baldur's Gate, ADOM, d20 |
Released | Jan 2014 (Alpha 1) |
Updated | 3rd Oct 2015 (Stable 7.3) |
Licensing | Freeware, Closed Source |
P. Language | Python + libtcod |
Platforms | Windows, Linux |
Interface | ASCII, Tiles, Keyboard, Mouse |
Game Length | 8+ hours |
Official site of The Temple of Torment |
Description
The Temple of Torment is a fantasy roguelike with stronger focus on plot, quests and interaction with npc's.
The game is set in a fictional area called Faywyn. The main objective is to end the demon attacks that have been coming from somewhere below the temple of Undershire, the so called The Temple of Torment.
Features
- Mouse support
- Graphical tiles from Fernando "Endorya" Pereira and Adam Bolt's free Angband tileset
- Shops
- Eating
- Diseases
- Multiple quests
- Deities
- Optional perma-death (Hardcore Mode)
- Party Members
- Everything calculated with a simulated d20 (Incompatible with d20 System)
Locations
- 24 world map locations
- Caves
- Villages
- Fortifications
Quests
- Features 29 different quests
- Side quests are unlocked when progressing inside the main dungeon
Classes
- Fighter
- Paladin
- Monk
- Barbarian
- Ranger
- Rogue
- Bard
- Cleric
- Sorcerer
- Druid
- Warlock
Platforms
- Tested on Windows XP, 7 and 8, 32bit and 64bit
- Tested on Debian 32bit and 64bit with Wine
Development
- Development started on 1.8.2013
- Development thread: http://forums.roguetemple.com/index.php?topic=3797.0