Difference between revisions of "Shadow of the Wyrm"
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* Large world with random and set areas | * Large world with random and set areas | ||
* Quests from the starting island to the ends of the world | * Quests from the starting island to the ends of the world | ||
* A wide variety of races and | * A wide variety of races, classes, and optional conducts to suit various playstyles | ||
* Nine deities, each with their own likes and dislikes | * Nine deities, each with their own likes and dislikes | ||
* A huge number of monsters, artifacts, items, and spells | * A huge number of monsters, artifacts, items, and spells | ||
* Full lower ASCII with over a dozen beautiful colours! | * Full lower ASCII with over a dozen beautiful colours! | ||
== Screenshots == | == Screenshots == |
Revision as of 01:06, 4 November 2015
Shadow of the Wyrm | |
---|---|
Alpha Project | |
Developer | Julian Day (jcd748) |
Theme | Fantasy |
Influences | ADOM, Omega |
Released | August 31, 2015 |
Updated | October 6, 2015 |
Licensing | Freeware |
P. Language | Cpp, Lua |
Platforms | Windows |
Interface | Curses, Keyboard |
Game Length | Long |
Official site of Shadow of the Wyrm |
Description
Shadow of the Wyrm is an open-world fantasy roguelike in the style of ADOM and Omega. It was formerly known as Savage Lands.
Features
- Large world with random and set areas
- Quests from the starting island to the ends of the world
- A wide variety of races, classes, and optional conducts to suit various playstyles
- Nine deities, each with their own likes and dislikes
- A huge number of monsters, artifacts, items, and spells
- Full lower ASCII with over a dozen beautiful colours!
Screenshots