Difference between revisions of "Tales of Maj'Eyal"

From RogueBasin
Jump to navigation Jump to search
Line 2: Line 2:
|developer = [[DarkGod]], various Dark Priests
|developer = [[DarkGod]], various Dark Priests
|released = Oct 24 1998 (May 11 2010 for ToME 4)
|released = Oct 24 1998 (May 11 2010 for ToME 4)
|updated = November 29 2015 (version 1.3.2)
|updated = November 30 2015 (version 1.3.3)
|language = [[C]]/[[Lua]]
|language = [[C]]/[[Lua]]
|platforms = [[Windows]],[[Unix]],[[Mac OS X]]
|platforms = [[Windows]],[[Unix]],[[Mac OS X]]

Revision as of 15:50, 30 November 2015

T.o.M.E.
Major Roguelike
Developer DarkGod, various Dark Priests
Theme Fantasy
Influences Tolkien, Anne McCaffrey
Released Oct 24 1998 (May 11 2010 for ToME 4)
Updated November 30 2015 (version 1.3.3)
Licensing Open Source, GPL3
P. Language C/Lua
Platforms Windows,Unix,Mac OS X
Interface ASCII, OpenGL, Keyboard, Mouse
Game Length 12-24 hours
Official site of T.o.M.E.


Tales of Maj'Eyal was an Angband variant


Tales of Maj'Eyal, more commonly known as ToME or ToME4, is an open-source fantasy roguelike. Development first began in 1998 as PernAngband, a Pern-inspired Angband variant, then later became known as Tales of Middle Earth. With the release of ToME4 in 2010, the game was rewritten entirely, complete with an original high fantasy setting and storyline.

ToME runs on T-Engine, a game engine developed by DarkGod which provides several useful features for developers writing their own roguelikes. T-Engine also supports third-party addons to ToME.

In 2013 ToME was greenlit and is now available for purchase on Steam, though the game remains free for download on the official website (with in-game special features for donators).

Notable Features

  • Graphical tiles, music and sound effects
  • Mouse control
  • Multiple game modes and difficulties, with the option of playing in traditional permadeath mode, an adventure mode with limited lives, or exploration mode with unlimited lives
  • Skill point based character progression organised into talent trees
  • Combat abilities with cooldowns and resource management
  • Ingame chat system
  • Freeform questing
  • Many unlockable races, subraces, classes and class specialization
  • Support for modules and addons through Lua

Related Links