Difference between revisions of "Dungeons Of Everchange"

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(Updated info on new release)
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|released = February 3, 2015
|released = February 3, 2015
|relver = 0.4a
|relver = 0.4a
|updated = July 20, 2015
|updated = December 12, 2015
|updver = 0.6.5a
|updver = 0.7a
|licensing = Closed Source, Freeware
|licensing = Closed Source, Freeware
|language = [[C++]]
|language = [[C++]]
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<blockquote>In '''Dungeons of Everchange''' you take a role of a lonely hero, who tries to descend into unknown depths of twisted mazes of Everchange to kill ultimate tyrant '''Belphegore'''. There is no written documentation or maps of survivors who dared to enter the mazes and escaped alive, at least no rumours match what you can found down there. Except one: mazes are always different, walls and corridors change, and utmost horrors of every size lurk in dark, waiting for its next prey.<br/><br/>''- Moldric The Wise''</blockquote><br/>
<blockquote>In '''Dungeons of Everchange''' you take a role of a lonely hero, who tries to descend into unknown depths of twisted mazes of Everchange to kill ultimate tyrant '''Belphegore'''. There is no written documentation or maps of survivors who dared to enter the mazes and escaped alive, at least no rumours match what you can found down there. Except one: mazes are always different, walls and corridors change, and utmost horrors of every size lurk in dark, waiting for its next prey.<br/><br/>''- Moldric The Wise''</blockquote><br/>


http://www.darkgnosis.com/img/games/doerl/screenshot4-wiki.jpg
http://www.darkgnosis.com/img/games/doerl/0.7/gameplay_0.7.gif





Revision as of 12:18, 12 December 2015

Dungeons of Everchange
Alpha Project
Developer Dark Gnosis (Izzy)
Theme Fantasy
Influences Rogue, Brogue,Oblivion
Released February 3, 2015
Updated December 12, 2015
Licensing Closed Source, Freeware
P. Language C++
Platforms Windows, Mac OS X
Interface ASCII, Keyboard
Game Length ~2h
Official site of Dungeons of Everchange


The Story

In Dungeons of Everchange you take a role of a lonely hero, who tries to descend into unknown depths of twisted mazes of Everchange to kill ultimate tyrant Belphegore. There is no written documentation or maps of survivors who dared to enter the mazes and escaped alive, at least no rumours match what you can found down there. Except one: mazes are always different, walls and corridors change, and utmost horrors of every size lurk in dark, waiting for its next prey.

- Moldric The Wise


gameplay_0.7.gif


Main Features

  • Visually enhanced with OpenGL and smooth scroll
  • Real Time/Combat time transitions
  • Randomly generated levels
  • Huge number of dungeon decorations
  • Secret rooms
  • Traps
  • Automated skills
  • Perks
  • Permadeath
  • Thirst and Hunger
  • Stealth
  • Dungeon Features

Development status

The development started in late 2013, and the game is currently in playable state. Although very unlikely, but it is possible to win the game.

Requirements

  • Windows XP or OSX, GPU OpenGL Shader v2

Downloads