Difference between revisions of "Infra Arcana"
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(Fixed a typo and changed project site as it was moved.) |
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|influences = H.P. Lovecraft, Horror movies, The PC game 'Blood' | |influences = H.P. Lovecraft, Horror movies, The PC game 'Blood' | ||
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'''Infra Arcana''' is a Roguelike set in the early 20th century. The goal is to explore the lair of a dreaded cult called The Church of Starry Wisdom. Buried deep beneath their hallowed grounds lies an artefact called The Shining Trapezohedron - a window to all secrets of the universe. Your ultimate goal is to unearth this artefact. | '''Infra Arcana''' is a Roguelike set in the early 20th century. The goal is to explore the lair of a dreaded cult called The Church of Starry Wisdom. Buried deep beneath their hallowed grounds lies an artefact called The Shining Trapezohedron - a window to all secrets of the universe. Your ultimate goal is to unearth this artefact. | ||
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As a Roguelike - the game adheres to the virtues of the genre, such as high replay value and challenging tactical game play. | As a Roguelike - the game adheres to the virtues of the genre, such as high replay value and challenging tactical game play. | ||
[[Category:Beta projects]] [[Category:Open Source Roguelikes]] |
Revision as of 21:59, 16 February 2016
Infra Arcana | |
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Beta Project | |
Developer | Martin Törnqvist |
Theme | H.P. Lovecraft, horror, mystery, cults |
Influences | H.P. Lovecraft, Horror movies, The PC game 'Blood' |
Released | June 5, 2011 |
Updated | February 18, 2015 (v17.0) |
Licensing | Freeware, Open Source |
P. Language | Cpp, SDL |
Platforms | Windows, Linux |
Interface | ASCII (via SDL), Tile set, Keyboard |
Game Length | |
Official site of Infra Arcana |
Infra Arcana is a Roguelike set in the early 20th century. The goal is to explore the lair of a dreaded cult called The Church of Starry Wisdom. Buried deep beneath their hallowed grounds lies an artefact called The Shining Trapezohedron - a window to all secrets of the universe. Your ultimate goal is to unearth this artefact.
The theme and inspiration for this game comes mainly from the horror fiction writer H.P. Lovecraft. The game also draws flavor from various B-horror movies, as well as the first-person shooter PC game Blood.
As a Roguelike - the game adheres to the virtues of the genre, such as high replay value and challenging tactical game play.