Difference between revisions of "User:Jere"
Jump to navigation
Jump to search
(adding new 7drl) |
|||
Line 15: | Line 15: | ||
*[[DUMUZID]] - written for 7drl 2015. An abstract roguelike with a light Sumerian theme. The gameplay is sort of a cross between Katamari Damacy, Rogue, and Tetris. One of the few roguelikes to feature enemies more than 1 tile wide. | *[[DUMUZID]] - written for 7drl 2015. An abstract roguelike with a light Sumerian theme. The gameplay is sort of a cross between Katamari Damacy, Rogue, and Tetris. One of the few roguelikes to feature enemies more than 1 tile wide. | ||
*[[The Only Shadow That the Desert Knows]] - written for 7drl 2016. A time travel game about acquiring 5 legendary artifacts. Has procedural history and procedural books. |
Revision as of 14:46, 17 March 2016
Jeremiah Reid | |
---|---|
Alias | jere/nluqo |
Projects | Golden Krone Hotel |
Games | A False Saint, An Honest Rogue, Golden Krone Hotel, DUMUZID |
Nationality | USA |
P. Languages | JavaScript |
Official site of Jeremiah Reid |
Games made by Jeremiah:
- A False Saint, An Honest Rogue - written for 7drl 2013. A wilderness survival game about freezing to death, starving to death, and going mad.
- Golden Krone Hotel - written for 7drl 2014, but now being further developed. A traditional roguelike with stealth, dynamic lighting, and light itself used as a weapon. Alternate between vampire and human forms in every run.
- DUMUZID - written for 7drl 2015. An abstract roguelike with a light Sumerian theme. The gameplay is sort of a cross between Katamari Damacy, Rogue, and Tetris. One of the few roguelikes to feature enemies more than 1 tile wide.
- The Only Shadow That the Desert Knows - written for 7drl 2016. A time travel game about acquiring 5 legendary artifacts. Has procedural history and procedural books.