Difference between revisions of "Witherwyn: Adventures in the Infinite Realm"
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{{ | {{game-alpha| name = Witherwyn | ||
|developer = [[John Shedletsky]] | |developer = [[John Shedletsky]] | ||
|released = Aug 20, 2005 | |released = Aug 20, 2005 | ||
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Feel free to post any comments or criticisms of Witherwyn here (keeping in mind the Alpha-ness of this project). | Feel free to post any comments or criticisms of Witherwyn here (keeping in mind the Alpha-ness of this project). | ||
Revision as of 22:23, 18 September 2006
Witherwyn | |
---|---|
Alpha Project | |
Developer | John Shedletsky |
Theme | {{{theme}}} |
Influences | {{{influences}}} |
Released | Aug 20, 2005 |
Updated | Sept 6, 2005 |
Licensing | Free for non-commercial use |
P. Language | C# |
Platforms | .Net |
Interface | Graphical tiles, mouse |
Game Length | {{{length}}} |
Official site of Witherwyn |
About
Witherwyn is a roguelike in the early stages of development by John Shedletsky. The focus of this project is to develop a graphical roguelike with an intuitive user interface that does not require the user to memorize several hundred key combos, learn to use a macro language, or constantly refer to external help files.
Witherwyn is the spiritual descendant of such great games as Castle of the Winds and Yoda Stories.
Witherwyn is written in C#. It's source is freely available.
User Feedback
Feel free to post any comments or criticisms of Witherwyn here (keeping in mind the Alpha-ness of this project).