Difference between revisions of "Pyro"

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|influences = [[ADOM]], [[Crawl]]
|influences = [[ADOM]], [[Crawl]]
|released = November 23, 2006
|released = November 23, 2006
|updated = November 30, 2006 (v0.03a)
|updated = December 10, 2006 (v0.04a)
|licensing = MIT
|licensing = MIT
|language = [[Python]], [[Curses]]
|language = [[Python]], [[Curses]]

Revision as of 00:08, 11 December 2006

Pyro
Alpha Project
Developer Eric D. Burgess
Theme Underground dungeon crawl
Influences ADOM, Crawl
Released November 23, 2006
Updated December 10, 2006 (v0.04a)
Licensing MIT
P. Language Python, Curses
Platforms Cross-platform
Interface ASCII, keyboard input
Game Length Short
Official site of Pyro


Summary

Pyro aims (eventually) to be the first major roguelike written entirely in the Python language. Python's naturally clear code and excellent OO support makes development fun and easy--as long as I can keep the performance acceptable!  ;-)

Development

Development began in November 2006. Alpha releases will be regularly available on the Sourceforge project page at http://sourceforge.net/projects/pyrogue.

Discussion

Bug reports, feature requests, and discussion are available at http://sourceforge.net/projects/pyrogue.

Downloads

You guessed it, http://sourceforge.net/projects/pyrogue.

Screenshots

pyro_ss_002.png