Difference between revisions of "Magecrawl"
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On the [[How_to_Write_a_Roguelike_in_15_Steps]] scale, it is past step 13. | On the [[How_to_Write_a_Roguelike_in_15_Steps]] scale, it is past step 13. | ||
== Screenshots== | |||
http://2.bp.blogspot.com/-13yiTeXgoro/Tsh8niGR9VI/AAAAAAAAAWU/ErP-TTQ2Qts/s1600/Magecrawl.PNG |
Revision as of 20:56, 2 May 2017
Magecrawl | |
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Defunct Game | |
Developer | Chris Hamons |
Theme | Arcane |
Influences | Crawl |
Released | Nov 1, 2009 (Tech Demo I) ({{{relver}}}) |
Updated | August 12, 2010 (Tech Demo IIIv2) ({{{updver}}}) |
Licensing | BSD |
P. Language | C#, libtcod |
Platforms | Windows, Linux, Mac_OS_X |
Interface | pseudo-ASCII, Keyboard |
Game Length | Short |
Official site of Magecrawl |
Magecrawl is a roguelike in development which seeks to have an "Arcane" theme. All player characters have some level of magic ability.
Development can be followed on the development blog: http://iferrorthrownewbrick.blogspot.com/
On the How_to_Write_a_Roguelike_in_15_Steps scale, it is past step 13.
Screenshots