Difference between revisions of "Roguelike Browser Boilerplate"

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{{library| name = Roguelike Browser Boilerplate
{{Roguelike engines| name = Roguelike Browser Boilerplate
|developer = [[Chris McCormick]]
|developer = [[Chris McCormick]]
|released = Aug 21, 2020 (v1)
|released = Aug 21, 2020 (v1)
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https://img.itch.zone/aW1hZ2UvNzIyNjExLzQwMDc3MjcucG5n/347x500/qReBt7.png
https://img.itch.zone/aW1hZ2UvNzIyNjExLzQwMDc3MjcucG5n/347x500/qReBt7.png
[[Category:Roguelike engines]]
[[Category:Stable engines]]
[[Category:Commercial games]]
[[Category:Browser games]]
[[Category:Developing]]

Revision as of 14:10, 1 September 2020

Template:Roguelike engines

Roguelike Browser Boilerplate is a web app template you can use to get a head start on your browser based roguelike game using JavaScript, CSS, and HTML.

Get it at https://chr15m.itch.io/roguelike-browser-boilerplate

It's a minimal but complete game using Rot.js and other JavaScript and CSS libraries to take care of things like title screens, menus, touch input, sound effects, mobile device testing and tileset graphics.

The boilerplate comes with source code, assets, sounds, screens, UI, and documentation (a 46 page PDF) to help you get started.

There is also a screencast tutorial series available on YouTube.

Games made with RBB

Screenshots

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RL6y7Y.gif

Qds4pO.gif

sj0BwF.png

56m%2BpJ.png

qReBt7.png