Difference between revisions of "Omega Rebirth"
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|released = 2023 | |released = 2023 | ||
|updated = Sep 13, 2023 (0.30.0) | |updated = Sep 13, 2023 (0.30.0) | ||
|licensing = [[ | |licensing = [[GPL]] | ||
|language = [[C++]] | |language = [[C++]] | ||
|platforms = | |platforms = [[Linux]],[[Windows]] | ||
|interface = ?? | |interface = ?? | ||
|length = many hours | |length = many hours |
Revision as of 21:42, 13 September 2023
Omega Rebirth | |
---|---|
Major Roguelike | |
Developer | Lyle Tafoya |
Theme | fantasy |
Influences | Omega |
Released | 2023 |
Updated | Sep 13, 2023 (0.30.0) |
Licensing | GPL |
P. Language | C++ |
Platforms | Linux,Windows |
Interface | ?? |
Game Length | many hours |
Official site of Omega Rebirth |
About
Omega Rebirth is a fork of the classic roguelike "Omega" (v0.90.4), originally authored by Laurence Brothers in 1987.
Omega Rebirth attempts to modernize the UI, including the infamous "up in the air slot" inventory system. Additionally, Omega Rebirth features many bug-fixes and game-balance improvements.
Omega For Windows
A binary release of Omega for Windows (0.2) was made on 2003 Oct 1 (0.90.4). The source code was released much later on request (2010 February 20).