Difference between revisions of "Golem: A Self-Made Person!"

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|influences = [[IVAN]], [[Nethack]], [[UnReal World]], Pathfinder/Starfinder RPG, Munchkin
|influences = [[IVAN]], [[Nethack]], [[UnReal World]], Pathfinder/Starfinder RPG, Munchkin
|released = September 27th 2023 (Alpha 1)
|released = September 27th 2023 (Alpha 1)
|updated = October 1st 2023 (Alpha 1.1)
|updated = January 6th 2024 (Alpha 2)
|licensing = [[Open Source]]
|licensing = [[Open Source]]
|language = [[Python]]
|language = [[Python]]
|platforms = [[Windows]], [[Linux]]
|platforms = [[Windows]], [[Linux]], [[Mac OS X]]
|interface = [[ASCII]], [[Keyboard]]
|interface = [[ASCII]], [[Keyboard]]
|length =
|length =
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Features:
Features:
* Five-level dungeon
* Ten-level dungeon
* Six types of enemies
* 13 types of enemies
* Multiple types of weapons with different special properties and materials
* Modular bodies with up to  18 limbs, organs and parts
* Five types of weapons with different special properties, made of 54 different materials
* Pieces of armor for seven types of body parts, also made of 54 materials
* Many other wearable items
* Diverse environments with dangers and tactical opportunities
* Randomly generated gods with unpronounceable names
* Randomly generated gods with unpronounceable names
* Configurable keybindings
* Configurable keybindings
* Selection of three different fonts
* Selection of five different fonts

Revision as of 17:53, 6 January 2024

Golem: A Self-Made Person!
Alpha Project
Developer Mieli "SurrealPartisan" Luukinen
Theme Fantasy, anachronistic
Influences IVAN, Nethack, UnReal World, Pathfinder/Starfinder RPG, Munchkin
Released September 27th 2023 (Alpha 1)
Updated January 6th 2024 (Alpha 2)
Licensing Open Source
P. Language Python
Platforms Windows, Linux, Mac OS X
Interface ASCII, Keyboard
Game Length
Official site of Golem: A Self-Made Person!


Golem: A Self-Made Person! is a traditional roguelike with a twist. In it, you slay enemies and incorporate their parts to your own body.

Features:

  • Ten-level dungeon
  • 13 types of enemies
  • Modular bodies with up to 18 limbs, organs and parts
  • Five types of weapons with different special properties, made of 54 different materials
  • Pieces of armor for seven types of body parts, also made of 54 materials
  • Many other wearable items
  • Diverse environments with dangers and tactical opportunities
  • Randomly generated gods with unpronounceable names
  • Configurable keybindings
  • Selection of five different fonts