Difference between revisions of "Loguerike"
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I tried to boil down of what I perceive as a roguelike to a very minimalistic experience. | I tried to boil down of what I perceive as a roguelike to a very minimalistic experience. | ||
The game is playable [ | The game is playable [https://fholio.de/things/jams/7drl2015-Loguerike/ on my site], and there's also a version for Windows (64bit). | ||
Walk around with WASD, IJKL or Arrow keys, wait with Space/Return and restart with R. Every item you pick up is an event, which can be finding a potion, falling into a hole, meeting an enemy, opening a chest, etc. That's all. | Walk around with WASD, IJKL or Arrow keys, wait with Space/Return and restart with R. Every item you pick up is an event, which can be finding a potion, falling into a hole, meeting an enemy, opening a chest, etc. That's all. | ||
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== Screenshot == | == Screenshot == | ||
https://fholio.de/assets/projects/loguerike/0_title.jpg |
Latest revision as of 07:01, 20 March 2024
Loguerike | |
---|---|
7DRL | |
Developer | ratking |
Theme | Abstract |
Influences | Card Crawl, 868-HACK |
Released | 15th March 2015 |
Updated | 15th March 2015 |
Licensing | closed source |
P. Language | Haxe, Luxe |
Platforms | WebGL Windows |
Interface | Keyboard |
Game Length | 1-10 Minutes |
Official site of Loguerike |
Loguerike is a coffeebreak roguelike
Description
I tried to boil down of what I perceive as a roguelike to a very minimalistic experience.
The game is playable on my site, and there's also a version for Windows (64bit).
Walk around with WASD, IJKL or Arrow keys, wait with Space/Return and restart with R. Every item you pick up is an event, which can be finding a potion, falling into a hole, meeting an enemy, opening a chest, etc. That's all.
This game was made for the 7DRL_Challenge_2015, but within a day, so it's a 1DRL.
Screenshot