Difference between revisions of "Witherwyn: Adventures in the Infinite Realm"
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Witherwyn is a roguelike in the early stages of development by [John Shedletsky]. The focus of this project is to develop a graphical roguelike with an intuitive user interface that does not require the user to memorize several hundred key combos, learn to use a macro language, or constantly refer to external help files. | Witherwyn is a roguelike in the early stages of development by [[John Shedletsky]]. The focus of this project is to develop a graphical roguelike with an intuitive user interface that does not require the user to memorize several hundred key combos, learn to use a macro language, or constantly refer to external help files. | ||
Witherwyn is the spiritual descendant of such great games as [http://en.wikipedia.org/wiki/Castle_of_the_Winds Castle of the Winds] and [http://en.wikipedia.org/wiki/Yoda_Stories Yoda Stories]. | Witherwyn is the spiritual descendant of such great games as [http://en.wikipedia.org/wiki/Castle_of_the_Winds Castle of the Winds] and [http://en.wikipedia.org/wiki/Yoda_Stories Yoda Stories]. |
Revision as of 23:49, 20 August 2005
Witherwyn is a roguelike in the early stages of development by John Shedletsky. The focus of this project is to develop a graphical roguelike with an intuitive user interface that does not require the user to memorize several hundred key combos, learn to use a macro language, or constantly refer to external help files.
Witherwyn is the spiritual descendant of such great games as Castle of the Winds and Yoda Stories.
Witherwyn is written in C#. It's source is freely available.