Difference between revisions of "Xenocide"
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== Versions and platforms == | == Versions and platforms == | ||
As of December 6, 2006, ''Xenocide'' has been classified as a dead project. | |||
=== Related links === | === Related links === | ||
* [http://www.graveyard.roguelikedevelopment.org/index.php?w2=1&dzial=zombies&gra=6& ''Xenocide'' homepage] | * [http://www.graveyard.roguelikedevelopment.org/index.php?w2=1&dzial=zombies&gra=6& ''Xenocide'' homepage] | ||
* [http://www.alamak0ta.republika.pl/ Jakub Debski's homepage] | * [http://www.alamak0ta.republika.pl/ Jakub Debski's homepage] |
Revision as of 05:51, 14 January 2007
Xenocide | |
---|---|
Beta Project | |
Developer | Jakub Debski |
Theme | |
Influences | |
Released | 2002 |
Updated | October 19, 2004 |
Licensing | |
P. Language | |
Platforms | Dos, Linux and Windows |
Interface | |
Game Length | |
[ Official site of Xenocide] |
Xenocide is a futuristic roguelike developed by Jakub Debski since 2002.
Description
Xenocide is based on a futuristic and horror theme, where the player must try and survive while fighting his way through waves of human, alien, and robotic foes.
Xenocide has, amongst its various features:
- A simple character creation system (for now)
- Permadeath
- Persistent levels
- Combat that relies heavily on the use of tactics, guns and devices
- An assortment of various pills (like potions in other games) and tools
- Unique level design algorithms that give each area its own distinct flavour (i.e. the levels onboard the space shuttle are vastly different from the levels in the mines)
- The ability for the player to build his own army of robots from spare parts
- The ability to splice the player's DNA with enemy DNA
- A single boss monster at the end of one of the areas
Xenocide is also planned to have, sometime in the future:
- More items, weapons, armours and monsters
- Boss monsters at the end of most game areas
- Some multiple tile monsters
- An actual ending whereby the player can beat the game
- Energy weapons and flamethrowers
Versions and platforms
As of December 6, 2006, Xenocide has been classified as a dead project.