Difference between revisions of "Subterrane"
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Revision as of 23:22, 3 June 2007
Subterrane | |
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Alpha Project | |
Developer | Alex Pomeranz |
Theme | Underground dungeon crawl |
Influences | Crawl, Nethack |
Released | November 6, 2006 |
Updated | April 25, 2007 (v0.194) |
Licensing | GPL v2 |
P. Language | C++, SDL |
Platforms | Windows |
Interface | ASCII, keyboard input |
Game Length | Short |
Official site of Subterrane |
Summary
Subterrane is an underground dungeon crawl largely following in the footsteps of Crawl. The player begins the game trapped in a dungeon, with the ultimate goal of escaping. Along the way, the player will explore the dungeon, encounter monsters, and find treasure to help in that endeavor.
Development
Development on the project began on August 16th, 2006, and the first alpha version (v0.64) was released to the public on November 6, 2006. The authors intention is to ultimately produce a game that is deeper than Crawl, yet can be played within a similar timeframe. This project is under active development.
Website & Download
The new (and permanent) Subterrane website is now online at subterrane.tarindel.com.
Screenshot