Ighalsk
Revision as of 11:47, 18 September 2012 by LukeSchubert (talk | contribs) (Removed unnecessary sections)
Ighalsk | |
---|---|
Alpha Project | |
Developer | LukeSchubert |
Theme | Fantasy |
Influences | Angband (plus variants), Kingdom Hearts, Battle of Wesnoth |
Released | Feb 26, 2009 (0.1.0) |
Updated | Jul 31, 2012 (0.1.16) |
Licensing | GPL |
P. Language | Python |
Platforms | |
Interface | |
Game Length | |
Official site of Ighalsk |
An all-new roguelike, written in Python, released as open-source software under the GPL. Will feature:
- Both randomly-generated and hand-crafted levels;
- Monster, level, item and profession editors.
Current Features
- Monster editor to simplify the job of creating new monsters.
- Level editor for creating hand-crafted levels (basic functionality).
- Choose from a Mighty, Philosophical, or Blessed Hero.
- Three different starting quests with distinctly different monsters:
- The Tunnels of Lost Dreams;
- The Necropolis of Zezun;
- Arachnaxos.
See also the Ighalsk blog.