User:Lochok
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Articles I have ported:
- Language in Roguelike Games
- Quests in Roguelikes
- Religious Constraints (Rules)
- Roguelike Themes
- Creating a Story
- The Role of Hunger in Roguelikes
- Sound and Music
- Simple Combat in the Dungeon
- Implicit Facing
- Programming Roguelike Magic
- Representing Magick Skills
- The Gramarye A Magic System for FUDGE
- Pathfinding
- Roguelike Intelligence - Stateless AIs
- Roguelike AI - Doing it the generic way
- Roguelike Integlligence - Evolving State Machine AIs
- A Better Monster AI
- Roguelike Intelligence - Displaced Actions
- Plug-In Monster AI
- Quick Pathfinding in a Dungeon
- Tracking by Scent and Sound