Hundred

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Hundred
Beta Project
Developer Noam Weisberg
Theme Dying Earth
Influences N/A
Released {{{released}}}
Updated {{{updated}}}
Licensing Freeware, Closed Source
P. Language Java
Platforms {{{platforms}}}
Interface ASCII, Tiles, Keyboard
Game Length ~ 2hr.
Official site of Hundred


Hundred is a coffee-break survival multi-platform roguelike.

Overview

Hundred is a very light-weight roguelike, wherein your objective is to make it to the top of a one-hundred story building, facing increasingly tougher opposition. There are no NPCs, no shops and no side branches.

Plot

In Hunderd we take on a role of wayward survivor in a post-apocalyptic world rendered unrecognizably tainted by unspeakable corruption; he has nothing left to live for, besides a burning need to reach the top of a single tower which has by artifices unknown survived the cataclysm which had decimated planet Earth. It is the only man-made structure that still remains standing.

Gameplay

Hundred plays as a fast-paced combat-oriented roguelike, with emphasis on inventory management and features varied enemies, weapons and ammunition. You will be playing through 100 levels of computer-generated maps, including special levels and formidable bosses.