Roguelike Tutorial Revised, using python+libtcod
Revision as of 09:31, 4 December 2018 by Hari Seldon (talk | contribs)
Start the tutorial
Follow the first link to get started!
- Part 1: Graphics
- Get a basic screen with the '@' symbol, and move it around.
- Part 2: The object and the map
- Create the base Entity object, along with some objects to manage the map.
- Part 3: The dungeon
- Learn how to code up a neat little dungeon generator.