EverSector
Revision as of 22:31, 8 October 2017 by DarklordMogrithe (talk | contribs) (Change developer name and links to Maugrift)
EverSector | |
---|---|
Alpha Project | |
Developer | Maugrift |
Theme | Sci-fi, Space, Survival, Simulation |
Influences | FTL: Faster Than Light, No Man's Sky, Dwarf Fortress |
Released | 28 Jun 2017 (v0.5) |
Updated | 21 Sep 2017 (v0.7) |
Licensing | Freeware, Open source - GPL (source) |
P. Language | Java (Uses AsciiPanel, SquidLib, APWT) |
Platforms | Windows, Java |
Interface | Full color ASCII (with tiles), Keyboard |
Game Length | Short, but open ended |
Official site of EverSector |
EverSector is a space-themed Roguelike where the player pilots a starship through a large, procedurally generated, yet finite galaxy. It is written in Java and available as a Windows executable or cross-platform jar file. EverSector's source code is available on Bitbucket, along with experimental builds.
Features
- Infinite, procedurally universe divided into galaxies
- Populous systems with space stations, planets, and other ships
- Terrain generation on planets
- Full customization of your ship with modules, weapons, and storage units
- NPC ships with the same capabilities as the player
- Detailed faction system with claiming and converting
- Faction leaders who can rise to power through elections or coups
- Fluctuating faction economies and relationships
- Window-based display with full-color ASCII and simple tiles
- Music and sound effects
- Saving and loading from seeds
- Leaderboard system to track your high scores
Planned
See the Trello board for details.
- Construction system for ships, items, and stations
- Dynamic faction creation
- Faction vassalizing and hierarchies
- Planetary bases
- Fleets of ships
- Crew system
- Missions
- Bounties
- Communication network
Links
- Download (itch.io)
- Source code and experimental builds (Bitbucket)
- Roadmap (Trello)
- Subreddit
- Discord server
- YouTube channel
Screenshots