Broken Rogue
Revision as of 10:03, 23 November 2021 by Miki151 (talk | contribs) (Miki151 moved page Infinihack to Broken Rogue: changed name)
Infinihack | |
---|---|
Alpha Project | |
Developer | Michał Brzozowski |
Theme | Dungeon crawling |
Influences | Rogue, Superhot |
Released | 19 June 2021 (demo) |
Updated | 22 November 2021 |
Licensing | GPL |
P. Language | Zenon |
Platforms | Windows |
Interface | GUI, Keyboard |
Game Length | Short |
Official site of Infinihack |
Infinihack is an early demo of a turn-less and grid-less roguelike where time moves when you do. Allowing free movement, it offers exciting and difficult melee combat and unique enemies.
It currently consists of three levels and a difficult end game boss. Finishing the game is a challenge.
Features
- No grid, no turns, just free movement. Enemies move only when you do, giving you time to think whenever you want.
- Sword fighting, dodging projectiles and monsters' special attacks.
- 3 Levels.
- 8 enemies, which are all quite unique.
- Fully playable.
- Difficult.
Screenshots