Golem: A Self-Made Person!
Revision as of 19:39, 19 August 2024 by SurrealPartisan (talk | contribs)
Golem: A Self-Made Person! | |
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Alpha Project | |
Developer | Mieli "SurrealPartisan" Luukinen |
Theme | Fantasy, anachronistic |
Influences | IVAN, Nethack, UnReal World, Pathfinder/Starfinder RPG, Munchkin |
Released | September 27th 2023 (Alpha 1) |
Updated | August 19th 2024 (Alpha 3) |
Licensing | Open Source |
P. Language | Python |
Platforms | Windows, Linux, Mac OS X |
Interface | ASCII, Keyboard |
Game Length | |
Official site of Golem: A Self-Made Person! |
Golem: A Self-Made Person! is a traditional roguelike with a twist. In it, you slay enemies and incorporate their parts to your own body.
Features:
- Fifteen-level dungeon
- 23 types of enemies
- Modular bodies with up to 20 limbs, organs and parts
- 5+ types of weapons with different special properties, made of over 50 different materials
- Pieces of armor for seven types of body parts, also made of over 50 materials
- Many other wearable items
- Diverse environments with dangers and tactical opportunities
- Detailed fighting simulation that takes into account participant stances, speeds and vertical bodypart positions among other aspects.
- Randomly generated gods with unpronounceable names
- Configurable keybindings
- Selection of five different fonts