Trap
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A trap is a terrain feature or feature of an item, such as a door or a chest, that is potentially dangerous or inconvenient to the player. Typically, such traps can be disarmed either through magic or through some mundane skill.
Common trap types:
- pit: possibly modified with spikes or poisoned spikes
- trap door: like a pit, but deep enough to deposit the character on the next level down
- fire: does fire damage
- acid: does acid damage
- missiles: arrows, darts, crossbow bolts, spear, and axes are among the items that may be flung
- explosion: exploding doors in ADOM are a particular treat
- polymorph: perhaps the most notorious of all trap types, it can transform player or monster into a different species