Descension
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My pet project called Descension. My goal is to create a typical graphical roguelike using a mouse driven interface. It is in a very early alpha stage of development. Check out the website at descensionthegame.com for more information, screenshots and download links. Leave any questions/comments at the Descension Forum.
v 0.0.5 - Released 1/9/2011
- mouse cursor changes from sword to arrow based on the type of weapon equipped
- added ranged combat - thrown weapons not yet fully functional
- added mouse click to attack - selection cursor will change from red to green if a valid target is at the cursor location
- melee/ranged/unarmed skill added to attack value depending on type of weapon equipped
- inventory - added drag to gameplay screen to drop item
- inventory - added check if armor is allowed by race when equipping
- new items - fire, lightning, ice, acid, poison, unholy, holy and arcane wands
- new monsters - wolf and kobold
- character creator - starting equipment now added based on the skills selected
- character creator - added text box to name the player, click on the box starts input, pressing enter ends input
Descension | |
---|---|
Alpha Project | |
Developer | QJaxun |
Theme | Fantasy |
Influences | Dungeon Crawl Stone Soup |
Released | 12/28/2010 |
Updated | 1/9/2011 |
Licensing | |
P. Language | C Sharp, XNA, libtcod |
Platforms | Windows |
Interface | tiles, mouse, keyboard |
Game Length | short |
Official site of Descension |