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Untitled | |
---|---|
Stable game | |
Developer | Piotr Bednaruk |
Theme | Fantasy |
Influences | ADOM, Castle of the Winds |
Released | 2000 (?) |
Updated | February 20, 2012 (0.7.5) |
Licensing | Freeware |
P. Language | C++ |
Platforms | Windows |
Interface | Graphical Tiles, Mouse, Keyboard |
Game Length | ? |
Official site of Untitled |
The game is currently playable, but not completed (is any roguelike ever completed, anyway?). There are 33 monster types, 43 NPCs, 200 items and 17 spells.
Main Features
- Graphical tiles, drag&drop inventory interface
- No character classes or professions - you can create your hero from scratch and only your actions decide who you become
- Game is available in Polish and English; possibility to create custom translations
- You can create your own world, quests, monsters, items etc.
- The game is using its own scripting language, U
- No permadeath (at least for now...)
- No elves :-)
Requirements
- Windows XP or newer (Linux version is coming...)
Tips
- To install the game, just unpack the archive. No external libraries are required except for DirectX 9.0
- In the Data/Game.ini file you can configure some stuff (switch language, enable OpenGL, change log preferences)
- You can press the '?' key (without Shift) during game to display the most important keyboard shortcuts. The complete list can be found in Docs/manual.pdf, along with a lot of other information
Technical details
- Libraries used:
- IrrLite (a heavily modified version of the Irrlicht Engine)
- FreeType
- ZLib
- Renderers supported:
- DirectX 9.0c
- OpenGL
- Tools implemented:
- WorldEdit
- LGN (random name generator)
- Backup & release scripts
- Built-in utilities:
- Location editor
- GUISpy (to browse and debug GUI hierarchy)
- Variable editor
- QCTools (to edit locations in batch mode)
- Verifier (to quickly check that the game world is loadable)
- Unit test suites
Downloads
External Links
- SourceForge entry
- Discussion forum (English/Polish, no registration needed)
- Note: on the above site, please use the combo box on the left to switch interface language