HordeTheory
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HordeTheory | |
---|---|
Beta Project | |
Developer | Autoquark |
Theme | No Setting |
Influences | None in particular |
Released | March 8th, 2012 |
Updated | March 8th, 2012 |
Licensing | Closed Source |
P. Language | Game Maker |
Platforms | Windows |
Interface | Keyboard, Mouse] |
Game Length | < 1 hour |
Official site of HordeTheory |
Description
HordeTheory is a roguelike with puzzlish, deterministic gameplay centred around defeating large numbers of enemies. There is one dungeon, and each level contains a entrances which will spawn a number of enemies. There are multiple enemy types, and you will encounter more difficult foes as you descend deeper into the dungeon. There is not currently an ending to the game.