MidBoss
MidBoss | |
---|---|
Developer | Eniko |
Theme | Fantasy |
Influences | |
Status | Beta |
Released | 2 Feb 2013 (v0.5 Beta) |
Updated | |
Licensing | Creative Commons BY-NC-SA |
P. Language | Python |
Platforms | Windows, Mac OS X, Linux |
Interface | Graphical, keyboard |
Game Length | |
Official site of MidBoss |
About
MidBoss is a game about possessing your defeated enemies in order to become stronger. You play the weakest of the dungeon denizens, an imp with no ability other than possessing other creatures. Your goal is to defeat and possess increasingly stronger creatures, unlocking their abilities for yourself and becoming stronger as you go along, and eventually defeat and become the dungeon's ultimate endboss.
The game itself is written in Python and is thus available on many platforms, including Windows, Linux and OSX. The source code is also available for modding and learning purposes.
Features
- Possess enemies and gain their strengths and skills
- Dynamic music system
- Line of sight and fog of war
- Permadeath with single save file
- Full options menu including key rebinding
Gameplay
In MidBoss you play a weak monster in a dungeon, an imp. The imp is not noteworthy at all, beaten by simple skeletons, except that it has the ability to possess other creatures. While in the form of other creatures you can use your acquired stat points to raise your stats to the form's maximums. You also gain access to the skills of the form you're in, and leveling up your skill exp unlocks skills randomly for use in any other form.
Once you have reached the maximum stats of a form that form is considered to be mastered. This unlocks a special bonus to some stats called a mastery bonus. Mastery bonusses stack for different forms and apply in all forms. You can gain stats above the maximum of a form after mastering it, this process is called overleveling. The stat points you get from overleveling a form only apply if you're in that form.
Screenshot