Hundred
{{game-beta| name = Hundred |developer = Noam Weisberg |theme = Dying Earth |influences = [[DoomRL] |language = Java |platforms = Windows,Mac OS X,Linux |licensing = Freeware, Closed Source |interface = ASCII, Keyboard |site = http://eternalstudent.t15.org/hundred.html |length = short }}
Hundred is a coffee-break survival multi-platform roguelike.
Overview
Hundred is a very light-weight roguelike, wherein your objective is to make it to the top of a one-hundred story building, facing increasingly tougher opposition. There are no NPCs, no shops and no side branches.
Plot
In Hunderd we take on a role of wayward survivor in a post-apocalyptic world rendered unrecognizably tainted by unspeakable corruption; he has nothing left to live for, besides a burning need to reach the top of a single tower which has by artifices unknown survived the cataclysm which had decimated planet Earth. It is the only man-made structure that still remains standing.
Gameplay
Hundred plays as a fast-paced combat-oriented roguelike, with emphasis on inventory management and features varied enemies, weapons and ammunition. You will be playing through 100 levels of computer-generated maps, including special levels and formidable bosses.