Talk:CryptRL
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Near future To Do List (current version 0.6590) :
- no tourMonde() when @ is blocked by a wall
- fix the restart/animThread bug (add &&!an.getLeJeu().monde.perso.getMort() in TerrainPanel AnimThread while/if)
- "The switch between levels is odd: it takes a long time"
- pack the save datas of one character in one serializable class instead of several files.
- "If there's only one thing to activate or talk to, don't show a choice dialog."
- "The minimap seems to give away the positions of things you can't see."
- must fix that.
- start adding more complex outdoors generations (=>towns, etc)
- Crypt