The Temple of Torment
Jump to navigation
Jump to search
The Temple of Torment | |
---|---|
Stable game | |
Developer | Aukustus |
Theme | Fantasy, Late Medieval |
Influences | Diablo, Baldur's Gate, ADOM, d20 |
Released | Jan 2014 (Alpha 1) |
Updated | 16th Oct 2016 (Stable 12.0) |
Licensing | Freeware, Closed Source |
P. Language | Python + libtcod |
Platforms | Windows, Linux (with Wine) |
Interface | ASCII, Tiles, Keyboard, Mouse |
Game Length | 8+ hours |
Official site of The Temple of Torment |
The Temple of Torment is a fantasy roguelike with stronger focus on plot, quests and interaction with NPC's. The game is set in a fictional area called Faywyn. The main objective is to end the demon attacks that have been coming from somewhere below the temple of Undershire, the so called The Temple of Torment. The game is based on Jotaf's Complete Roguelike Tutorial, using python+libtcod.
Features
- Over 130 items
- Over 100 spells and talents
- Over 60 monsters
- Mouse support
- Graphical tiles from Fernando "Endorya" Pereira and Adam Bolt's free Angband tileset
- Shops
- Eating & drinking
- Diseases
- Multiple quests
- Deities
- Optional perma-death (Hardcore Mode)
- Party members
- Optional online features: upload victorious/dead hardcore characters, see other players' graves
- Everything calculated with a simulated d20 (Incompatible with d20 System)
Locations
- 30 world map locations
- Caves
- Villages
- Fortifications
Quests
- Features 35 different quests
- Side quests are unlocked when progressing inside the main dungeon
Classes
- Fighter
- Paladin
- Monk
- Barbarian
- Ranger
- Rogue
- Bard
- Gunslinger
- Cleric
- Sorcerer
- Druid
- Warlock
- Shaman
Platforms
- Tested on Windows XP, 7, 8.1 and 10
- Tested on Debian 32bit and 64bit with Wine
Development
- Official subreddit: https://www.reddit.com/r/TToT/
- Development thread: http://forums.roguetemple.com/index.php?topic=3797.0