Grog
Revision as of 13:40, 24 May 2022 by ADOM-Maintainer (talk | contribs) (Initial version of the page)
Grog | |
---|---|
Stable game | |
Developer | Thomas Biskup |
Theme | Fantasy |
Influences | Rogue |
Released | May 24, 2022 (1.0.0) |
Updated | {{{updated}}} ({{{updver}}}) |
Licensing | Freeware |
P. Language | C# |
Platforms | Linux, Windows, Mac OS X |
Interface | Tiles, Keyboard |
Game Length | short |
Official site of Grog |
Grog is a roguelike directly inspired by the experience of playing the original Rogue on a PDP-11.
Description
Grog features:
- 25 exciting dungeon levels
- free-form character generation (textually input a name, gender and type and your attributes and starting equipment will be derived from that information)
- 4 monster types on level 1, plus 2 new monster types for each new dungeon level (one monster always will be a new combat challenge, the other one always will challenge your character with some new unique special ability)
- special room types starting at level 3
- player ghosts
- revenge monsters (whenever a monster kills you it gets baptized and enhanced with special powers by the owner of the dungeon in order to be an even more capable killer in futuren encounters... and there is a progression to these power gains for very successful killers)
- tons of randomized items
- an item ID game with time-based auto-ID in order to be able to actually use a lot more items
- the Throne of Immortality
- a highscore
- a streamlined user interface that greatly simplifies game play compared to the original Rogue by centralizing a lot of functions around the inventory, displaying a health bar, etc.
Grog Main Screen
Game Play
Inventory Management
Versions and platforms
First version was released on the 24th of May 2022 numbered 1.0.0 (Windows/Linux/MaxOS X).
This also is the current version.