Rayel

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Revision as of 12:17, 7 September 2022 by Anfeir (talk | contribs)
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Rayel
Beta Project
Developer Anfeir
Theme Fantasy
Influences Daggerfall, ADOM, ArcticMUD
Released Mar 5, 2010
Updated Sep 7, 2022
Licensing Freeware, Closed Source
P. Language C++
Platforms Windows
Interface Tiles, Keyboard, Mouse
Game Length 50+ hours
[none yet Official site of Rayel]


Rayel is a single-player roguelike game for desktop and mobile.

Features

  • The game is currently in demo stage.

World

  • The big and fully active world.
  • Variety of the world: dungeons, plains, forests, steppes, swamps, deserts, seas, isles, rivers (with underwater part), mountains, castles, temples, towers, towns (plains, forest, underground, mountain), ruins, ancient misty constructions.
  • No strict bound between locations. There are some areas which extend over the significant map part.
  • No strict levels/floors division: in any place of the map you can encounter an ascending, descending or stairs. Many corridors lead very far away.
  • Hidden and locked passages.


Current Version (0.7.2 demo)

  • released first public demo of Rayel project reincarnation

Download Rayel 0.7 demo