Rayel
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Rayel | |
---|---|
Beta Project | |
Developer | Anfeir |
Theme | Fantasy |
Influences | Daggerfall, ADOM, ArcticMUD |
Released | Mar 5, 2010 |
Updated | Sep 7, 2022 |
Licensing | Freeware, Closed Source |
P. Language | C++ |
Platforms | Windows |
Interface | Tiles, Keyboard, Mouse |
Game Length | 50+ hours |
[none yet Official site of Rayel] |
Rayel is a single-player roguelike game for desktop and mobile.
Features
- The game is currently in demo stage.
World
- The big and fully active world.
- Variety of the world: dungeons, plains, forests, steppes, swamps, deserts, seas, isles, rivers (with underwater part), mountains, castles, temples, towers, towns (plains, forest, underground, mountain), ruins, ancient misty constructions.
- No strict bound between locations. There are some areas which extend over the significant map part.
- No strict levels/floors division: in any place of the map you can encounter an ascending, descending or stairs. Many corridors lead very far away.
- Hidden and locked passages.
Current Version (0.7.2 demo)
- released first public demo of Rayel project reincarnation