Golem: A Self-Made Person!
Revision as of 17:53, 6 January 2024 by SurrealPartisan (talk | contribs)
Golem: A Self-Made Person! | |
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Alpha Project | |
Developer | Mieli "SurrealPartisan" Luukinen |
Theme | Fantasy, anachronistic |
Influences | IVAN, Nethack, UnReal World, Pathfinder/Starfinder RPG, Munchkin |
Released | September 27th 2023 (Alpha 1) |
Updated | January 6th 2024 (Alpha 2) |
Licensing | Open Source |
P. Language | Python |
Platforms | Windows, Linux, Mac OS X |
Interface | ASCII, Keyboard |
Game Length | |
Official site of Golem: A Self-Made Person! |
Golem: A Self-Made Person! is a traditional roguelike with a twist. In it, you slay enemies and incorporate their parts to your own body.
Features:
- Ten-level dungeon
- 13 types of enemies
- Modular bodies with up to 18 limbs, organs and parts
- Five types of weapons with different special properties, made of 54 different materials
- Pieces of armor for seven types of body parts, also made of 54 materials
- Many other wearable items
- Diverse environments with dangers and tactical opportunities
- Randomly generated gods with unpronounceable names
- Configurable keybindings
- Selection of five different fonts