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  • |influences = [[Nethack]] HackNet is one of two multiplayer Nethack variants of the name (the other being Hacknet).
    533 bytes (55 words) - 15:35, 27 July 2022
  • |influences = [[Nethack]] ...s the role of himself, having recently fallen asleep in his own home. Like Nethack, all maps are a single screen of 80x25 and the dungeon is permanent once ge
    824 bytes (113 words) - 05:31, 30 August 2010
  • #REDIRECT [[NetHack]]
    21 bytes (2 words) - 02:59, 21 September 2006
  • #REDIRECT [[NetHack]]
    21 bytes (2 words) - 02:57, 21 September 2006
  • #REDIRECT [[NetHack]]
    21 bytes (2 words) - 05:01, 19 September 2005
  • #REDIRECT [[NetHack]]
    21 bytes (2 words) - 02:57, 21 September 2006
  • #REDIRECT [[NetHack]]
    21 bytes (2 words) - 02:58, 21 September 2006
  • #REDIRECT [[NetHack]]
    21 bytes (2 words) - 02:59, 21 September 2006
  • |influences = [[NetHack]] |licensing = NetHack [[GPL]]
    2 KB (307 words) - 19:53, 17 May 2017
  • ...has featured articles on the original [[Rogue]] and [[Hack]], [[Crawl]], [[Nethack]], [[ADOM]], [[DoomRL]] and recently [[Torneko Mysterious Dungeon]]. Severa * [http://nethackwiki.com/wiki/%40Play List of articles with summaries at Nethack wiki]
    819 bytes (109 words) - 12:27, 24 December 2012
  • |influences = [[NetHack]] NetHack [[GPL]]
    2 KB (239 words) - 22:47, 23 November 2013
  • |influences = [[NetHack]] ...gic gameplay style of Nethack. (Nethack is the best video game ever.) Like Nethack, Diggr should be a complex, evil game with a steep learning curve. Roguelik
    2 KB (293 words) - 12:17, 10 April 2014
  • ...e of the earliest clones of [[Rogue]], after [[Moria]]. Its descendant, [[NetHack]], which is still in development, spawned a subgenre of roguelike games kno ...rsions together and published [[NetHack]], which is still supported today. NetHack in turn influenced games such as [[ADOM]] or [[Crawl]].
    2 KB (293 words) - 13:08, 8 January 2020
  • |influences = [[NetHack]] ...pective [[roguelike]] by [[Walter Pullen|Walter D. Pullen]], inspired by [[NetHack]]. It is one of the game scripts that comes with the maze generation progra
    2 KB (272 words) - 04:09, 12 December 2023
  • |influences = [[Nethack]], [[Brogue]] A roguelike game in the Nethack tradition based on pirates & pirate-related fiction.
    875 bytes (105 words) - 19:38, 30 May 2014
  • |influences = [[Nethack]], [[Moria]]
    238 bytes (27 words) - 12:52, 7 May 2010
  • ...page is intended to contain a summary of information on how to translate [[NetHack]] or other [[roguelike]] games into other languages. ...ttp://www.netzhack.de/ NetzHack] (note the 'z') is a German translation of NetHack. Runs on Linux, Win32, *BSD, OS X.
    5 KB (667 words) - 09:41, 24 August 2014
  • |influences = [[Nethack]], [[Dungeon Crawl Stone Soup]], Darklands A roguelike in the spirit of [[Nethack]], explore the dungeon underneath an Italian villa in the 15th century. The
    1 KB (132 words) - 16:21, 1 December 2019
  • ...menu based as in [[Angband]] or spatially located inside the game, as in [[NetHack]]. Notable games using this approach: [[NetHack]], [[ADOM]], [[Crawl]]
    2 KB (341 words) - 10:13, 18 March 2014
  • ...into another creature. Change of [[item]] into another of the same type. [[NetHack]] is an example of a polymorph-heavy game.
    386 bytes (58 words) - 21:25, 5 August 2018

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