Search results

Jump to navigation Jump to search
  • {{game-stable ...bot, or whatever else you can come up with from the salvage you find. The game can quickly change as you lose components and your loadout changes.
    4 KB (602 words) - 00:41, 27 February 2024
  • This list can be used to determine how roguelike a game is. Missing some points does not mean the game is not a roguelike. Likewise,
    7 KB (969 words) - 02:24, 8 October 2022
  • Partly due to adding some glitz and atmosphere to the game, and partly game and deciding upon some properties that a lot of spells will
    7 KB (1,170 words) - 15:10, 14 June 2009
  • ...lly) short, and require a great deal of thought and planning, like a chess game, so the pain of waiting for your foe to move isn't so painful. Like any co ...'re getting into ahead of time, and they can choose an appropriately paced game.
    9 KB (1,576 words) - 03:43, 3 June 2009
  • ...ition has been nebulous from the beginning, as ultimately a roguelike is a game that is inspired by another roguelike. ...y action you take into the game cannot be rolled back by reloading a saved game (including death).
    6 KB (978 words) - 21:23, 11 November 2023
  • {{game-alpha| name = Soulash 2 ...enres. Conquer an expansive fantasy world, embark on daring expeditions to challenge formidable beings, craft extraordinary artifacts, amass a fortune as a merc
    4 KB (583 words) - 17:40, 2 May 2024
  • Monster Gate is a Japanese only arcade game made by Konami, which has a couple of variations released for the gameboy a Using arcade credits you get in game money which is used to pay the entrance fee for entering a dungeon, and for
    5 KB (945 words) - 16:30, 19 December 2012
  • {{game-major ...ded game ever on Indiegogo and the most successfully crowdfunded Roguelike game ever (if you count Dwarf Fortress as being crowdfunded ADOM is only 2nd, ye
    9 KB (1,493 words) - 23:18, 29 January 2019
  • {{game-7drl| name = Sucker Sucker is a 7 day roguelike game created in a 168-hour window as part of the 7DRL 2014 event.
    8 KB (1,370 words) - 11:41, 3 June 2015
  • ...rvation, historical accuracy, search for lost games and including not only game files itself but also as much documentation as possible. It was inspired by ...or according to some other rules. The majority of games are from the 7DRL challenge but there are also some others.
    8 KB (1,302 words) - 21:01, 25 May 2019
  • Challenge will work. Changes and suggestions are very welcome. The following is an ideal version of the game. It is unlikely that
    11 KB (1,797 words) - 17:20, 22 March 2009
  • <th style="background:#C2D8EF; padding:.2em; margin:1em;">Game Length ...that it'd be best if I would build it myself. Finally, I wanted to have a game that I could easily build without worrying too much about graphics. And thu
    7 KB (1,218 words) - 04:37, 17 September 2010
  • ...y Roguelike Challenge]] invited developers to produce a complete roguelike game in seven short days. It was held for the 9th time between March 9th and Ma ...opment.org/index.php?title=7DRL Rules and FAQ] for the Seven Day Roguelike Challenge
    29 KB (4,426 words) - 22:33, 19 February 2016
  • This would however ruin the challenge unless some penalties are game design. Basically the more renewable a resource is or
    23 KB (4,134 words) - 13:33, 25 July 2017
  • {{game-beta| name = Escape From Aeon ...ural level generation, [[permadeath]], and a high degree of challenge. The game also implements an action-point turn system, similar to those found in Jagg
    6 KB (960 words) - 02:16, 6 November 2018
  • ...s probably because of hardware limitation to create a real zombie-survival game on the cutting edge that mainstream games require; maybe there's not enough ...e management, the tactical combat style, to mention a few, are ideal for a game about surviving a zombie-plague.
    14 KB (2,515 words) - 21:38, 16 February 2012
  • {{game-stable|name = C:\raft ...tons of loot, exploring your hard drive, taking on quests, and dying. The game features practically no story, and it's crafting experience is no more than
    12 KB (1,953 words) - 16:33, 30 June 2018
  • {{game-major| name = Angband ...ing Sauron, Morgoth. After slaying Morgoth, the player may retire from the game as a winner, or continue playing (usually to try to find some rare [[artifa
    8 KB (1,286 words) - 22:59, 21 February 2022
  • ...o many things by walking from one section to the next. A true programming challenge. You could try the world-representation out of [http://www.floatingorigin. [[Category:Game ideas]]
    4 KB (630 words) - 10:52, 20 October 2010
  • '''GodoRogue''' is a role-playing game with a strong emphasis on item discovery and usage as well as tactical their lineage back to a game named '''Rogue'''. Written in an era before computers boasted graphics, Rog
    7 KB (1,035 words) - 15:12, 5 January 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)