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- 15:51, 2 January 2012 diff hist +343 Recommended reading Add AOSA
- 15:24, 2 January 2012 diff hist +187 Recommended reading Add RPG history books
- 15:09, 2 January 2012 diff hist +1,399 Recommended reading Add books
- 14:43, 2 January 2012 diff hist −51 m Recommended reading
- 14:39, 2 January 2012 diff hist +502 Recommended reading Add development books
- 14:27, 2 January 2012 diff hist +1,002 Recommended reading Add development books
- 14:02, 2 January 2012 diff hist +1,122 Recommended reading Add design books
- 13:39, 2 January 2012 diff hist +316 Recommended reading Add Game Feel
- 13:28, 2 January 2012 diff hist +1 m Recommended reading
- 13:28, 2 January 2012 diff hist +349 Recommended reading Added Artificial Intelligence for Games
- 12:23, 2 January 2012 diff hist +1,302 N Recommended reading Created page
- 21:32, 20 December 2011 diff hist −82 Guild SPAM Undo revision 26209 by Chruse Arroyo (talk)
- 08:57, 21 October 2011 diff hist 0 m Rule and Event Systems
- 08:56, 21 October 2011 diff hist +125 m Rule and Event Systems
- 12:37, 20 October 2011 diff hist +417 Rule and Event Systems Added clarification about event systems and event-driven programming.
- 12:30, 20 October 2011 diff hist +1,921 N Rule and Event Systems Created page
- 16:47, 8 October 2011 diff hist +160 Entity Component System Add link to A Handful of Components article
- 13:26, 8 October 2011 diff hist 0 m Risto Saarelma
- 07:05, 19 September 2011 diff hist +75 News Belatedly added Magog
- 08:24, 18 September 2011 diff hist +1 m Magog →Features
- 13:07, 17 September 2011 diff hist 0 m Magog
- 13:03, 17 September 2011 diff hist +11 m Magog
- 13:02, 17 September 2011 diff hist +1,054 Magog Extra information
- 18:27, 11 September 2011 diff hist −1 m Risto Saarelma
- 15:04, 10 September 2011 diff hist +1,193 N Entity Component System Created page with "An entity component system is a way to implement your game objects so that you can build their functionality through composition instead of object-oriented inheritance. The preva..."
- 14:51, 10 September 2011 diff hist +2,539 N Hexagonal Tiles Started page
- 11:54, 10 September 2011 diff hist +23 m Magog
- 11:53, 10 September 2011 diff hist +32 Magog Updated development status
- 19:05, 4 September 2011 diff hist +33 2011 ARRP Added Magog
- 19:03, 4 September 2011 diff hist +2 Teratogen Recategorized game as defunct
- 19:03, 4 September 2011 diff hist −6 m Risto Saarelma
- 19:02, 4 September 2011 diff hist +541 N Magog Added initial project page
- 06:40, 27 April 2011 diff hist −1 m The Annual Roguelike Release Party
- 09:07, 21 April 2011 diff hist +1 Legends of Yore typo fix You->Yore
- 21:19, 27 March 2011 diff hist +11 m Risto Saarelma Added Factor to languages
- 21:17, 27 March 2011 diff hist +28 N User:Rsaarelm Made a redirect page for my username current
- 11:09, 29 December 2010 diff hist +224 Factor Note about deploying apps current
- 16:36, 8 December 2010 diff hist +10 Teratogen Updated influences field with the two most notable survival horror game that were a vague inspiration.
- 10:48, 25 November 2010 diff hist −66 D Removed the part about non-dmd compilers not supporting D2, gdc at least claims to.
- 10:41, 25 November 2010 diff hist +317 D Some formatting fixes and additions to pro/cons
- 09:33, 25 November 2010 diff hist +97 Factor Added the Why I like Factor link
- 09:23, 25 November 2010 diff hist +1,200 N Factor Created Factor language page
- 09:10, 25 November 2010 diff hist +36 D Added programming language category
- 08:27, 14 November 2010 diff hist +525 Teratogen Status update
- 18:29, 19 September 2010 diff hist 0 Teratogen Update update
- 18:29, 19 September 2010 diff hist 0 2010 ARRP Moved Teratogen to Releases
- 17:08, 12 September 2010 diff hist +1 Teratogen Updated site link to the fancy new project homepage
- 17:51, 11 September 2010 diff hist 0 2010 ARRP Alphabetize the list
- 17:49, 11 September 2010 diff hist +34 2010 ARRP Added Teratogen to the announce list
- 17:47, 11 September 2010 diff hist −60 m Teratogen