User contributions
Jump to navigation
Jump to search
- 19:00, 13 October 2015 diff hist +6,897 Complete roguelike tutorial using C++ and libtcod - part 7: the GUI pasted →The message log
- 19:24, 7 October 2015 diff hist −1 m Complete roguelike tutorial using C++ and libtcod - part 7: the GUI spacing
- 19:23, 7 October 2015 diff hist +3,679 Complete roguelike tutorial using C++ and libtcod - part 7: the GUI pasted →A shiny health bar
- 19:17, 7 October 2015 diff hist +643 Complete roguelike tutorial using C++ and libtcod - part 7: the GUI pasted →libtcod functions used in this article
- 19:12, 7 October 2015 diff hist +635 N Complete roguelike tutorial using C++ and libtcod - part 7: the GUI pasted →top: , cat and sidebar
- 10:46, 7 October 2015 diff hist +340 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →The end
- 10:43, 7 October 2015 diff hist +2,269 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →A little more smartness
- 10:39, 7 October 2015 diff hist +784 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →Monsters in the map
- 10:38, 7 October 2015 diff hist +1,976 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →Update the engine
- 10:33, 7 October 2015 diff hist +2,056 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →Artificial dumbness for orcs and trolls
- 10:14, 7 October 2015 diff hist +2,754 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →A player with some intelligence
- 15:44, 6 October 2015 diff hist +1,099 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →Attacker
- 15:41, 6 October 2015 diff hist +2,531 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →Destructible implementation
- 15:38, 6 October 2015 diff hist +2,733 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →Destructible actors
- 15:35, 6 October 2015 diff hist +33 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! →One header to include them all: highlight
- 15:34, 6 October 2015 diff hist +2,777 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →One header to include them all
- 15:27, 6 October 2015 diff hist +2,050 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →Destructible actors, attacking actors and thinking actors
- 15:24, 6 October 2015 diff hist +1,469 Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →Preparing for a huge diversity of actors
- 15:22, 6 October 2015 diff hist +203 N Complete roguelike tutorial using C++ and libtcod - part 6: going berserk! pasted →top: ,cat and sidebar
- 15:16, 6 October 2015 diff hist +266 Complete roguelike tutorial using C++ and libtcod - part 5: preparing for combat pasted →Compilation
- 15:14, 6 October 2015 diff hist +2,765 Complete roguelike tutorial using C++ and libtcod - part 5: preparing for combat pasted →Upgrading the Engine
- 15:10, 6 October 2015 diff hist +2,871 Complete roguelike tutorial using C++ and libtcod - part 5: preparing for combat pasted →Improved actors
- 15:07, 6 October 2015 diff hist +1,248 Complete roguelike tutorial using C++ and libtcod - part 5: preparing for combat pasted →Fill the rooms with monsters
- 15:04, 6 October 2015 diff hist +892 Complete roguelike tutorial using C++ and libtcod - part 5: preparing for combat pasted →Don't step on my shoes
- 15:01, 6 October 2015 diff hist +294 N Complete roguelike tutorial using C++ and libtcod - part 5: preparing for combat lead + template + cat
- 14:34, 6 October 2015 diff hist +124 Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building →The new constructor : where the BSP magic resides: link for split it
- 12:00, 6 October 2015 diff hist +260 Complete roguelike tutorial using C++ and libtcod - part 4: field of view pasted →Let's roll !
- 11:54, 6 October 2015 diff hist +1,750 Complete roguelike tutorial using C++ and libtcod - part 4: field of view pasted →Updating the rendering code in the Engine class
- 17:18, 5 October 2015 diff hist +3,024 Complete roguelike tutorial using C++ and libtcod - part 4: field of view pasted →Updating the Map class
- 16:57, 5 October 2015 diff hist +760 Complete roguelike tutorial using C++ and libtcod - part 4: field of view pasted →libtcod functions used in this article
- 16:52, 5 October 2015 diff hist +339 N Complete roguelike tutorial using C++ and libtcod - part 4: field of view created lead, template and cat
- 11:58, 29 September 2015 diff hist +612 Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building pasted →Finalizing
- 11:56, 29 September 2015 diff hist +2,713 Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building pasted →The BSP listener
- 11:53, 29 September 2015 diff hist +1,481 Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building fix code →The room creation: pasted →The new constructor : where the BSP magic resides
- 11:48, 29 September 2015 diff hist +650 Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building pasted →The room creation
- 11:47, 29 September 2015 diff hist +664 Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building pasted →The digging function
- 11:46, 29 September 2015 diff hist +271 Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building pasted →The implementation
- 11:44, 29 September 2015 diff hist +814 Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building pasted →A hole digging map
- 11:41, 29 September 2015 diff hist +789 Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building pasted →libtcod functions used in this article
- 11:38, 29 September 2015 diff hist +447 N Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building pasted →top: and sidebar
- 12:53, 27 September 2015 diff hist +36 m Template:Complete roguelike tutorial using C++ and libtcod cat=template
- 12:32, 27 September 2015 diff hist +286 Complete roguelike tutorial using C++ and libtcod - part 2: map and actors pasted →Let's run !
- 12:31, 27 September 2015 diff hist −2 m Complete roguelike tutorial using C++ and libtcod - part 2: map and actors →Update the main file: higher header
- 12:31, 27 September 2015 diff hist +681 Complete roguelike tutorial using C++ and libtcod - part 2: map and actors pasted →Update the main file
- 12:27, 27 September 2015 diff hist +2,316 Complete roguelike tutorial using C++ and libtcod - part 2: map and actors pasted →Constructor: →Destructor: →World updating code: →World rendering code
- 12:20, 27 September 2015 diff hist +924 Complete roguelike tutorial using C++ and libtcod - part 2: map and actors pasted →The engine
- 12:18, 27 September 2015 diff hist +2,106 Complete roguelike tutorial using C++ and libtcod - part 2: map and actors pasted →Map class implementation
- 12:13, 27 September 2015 diff hist 0 m Complete roguelike tutorial using C++ and libtcod - part 2: map and actors →Actor class declaration: caps not needed for bullet point
- 12:11, 27 September 2015 diff hist +5 m Complete roguelike tutorial using C++ and libtcod - part 2: map and actors →Actor class declaration: bullet points
- 12:10, 27 September 2015 diff hist 0 m Complete roguelike tutorial using C++ and libtcod - part 2: map and actors →Actor class declaration: ce