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  • ...library that provides a full featured toolbox for working with turn-based games. SquidLib is used for [[Wyrm]], [[Attack The Geth]], [[Assault Fish]], [[Ep *Roguelike Specific Toolkit
    3 KB (405 words) - 02:28, 19 May 2017
  • '''Chasm Lords''' is a ASCII tile-based online multiplayer Roguelike, running in modern web browsers. ...influence from MUDs, in particular the Wheel of Time MUD, and other video games in related genres such as Diablo and Dark Age of Camelot.
    2 KB (365 words) - 06:54, 23 January 2018
  • ...character completes an action. However, it can be a problem for real-time games, where the game opponents move and react independently of the player action == Games That Use Two-Key Targeting ==
    5 KB (793 words) - 22:03, 30 August 2010
  • ...toryline and its undisclosed source code, both of which are unusual in the Roguelike world. ...l crowdfunded game ever on Indiegogo and the most successfully crowdfunded Roguelike game ever (if you count Dwarf Fortress as being crowdfunded ADOM is only 2n
    9 KB (1,493 words) - 23:18, 29 January 2019
  • ...ased on roguelike dungeon generation, but also applies to other tile-based games, possibly. This algorithm is used in the roguelike [[Avendesora]]. A more updated version of this article might be available [
    8 KB (980 words) - 15:42, 22 October 2011
  • The game is presented as a [[roguelike]] "first-person dungeon crawler" involving monsters and mystical creatures [[category: Roguelike games]]
    8 KB (1,261 words) - 16:42, 29 November 2016
  • |games = none finished I am pretty much new to Roguelike Development (and Wiki editing so apols for any mistakes or poor formatting)
    3 KB (517 words) - 16:01, 14 February 2011
  • roguelike. a few things that you can work with to make your roguelike meet the
    7 KB (1,170 words) - 15:10, 14 June 2009
  • [[Category:Roguelike games]]
    3 KB (464 words) - 22:04, 24 December 2012
  • ...es with procedurally generated content as well as various common tools for roguelike development. ...ke Studios], an independent game design and development company that makes games.
    7 KB (1,022 words) - 11:02, 13 January 2015
  • ...haracterizations, Legerdemain borrows heavily from the genres of Roguelike games as well as interactive fiction. Unicode symbols are used in preference of f
    3 KB (467 words) - 11:44, 8 January 2020
  • ...j'Eyal''', more commonly known as ToME or ToME4, is an open-source fantasy roguelike. Development first began in 1998 as ''[[PernAngband]]'', a Pern-inspired [[ [[Category:stable games]]
    2 KB (330 words) - 06:16, 25 June 2023
  • Caves of Qud has been in development since 2007, developed by Freehold Games LLC. It focuses on exploration, in-depth character building, and the discov ...yers of Caves of Qud interviewed with [[Andrew Doull]] for Episode 45 of [[Roguelike Radio]].
    3 KB (470 words) - 04:26, 12 February 2023
  • ...ad on [[rgrd]]. For a more formal and widely-accepted definition of what a roguelike is, see the [[Berlin Interpretation]]. As a player I like to play games that feel unique and suck me to their
    8 KB (1,472 words) - 16:40, 18 May 2018
  • '''Angband''' is a freeware roguelike based loosely on the works of [[J.R.R.Tolkien|J. R. R. Tolkien]]. It was c ...apes. An Angband game requires more patience and time than most roguelike games. Angband is a game of infinite resources -- you have as much time as you l
    8 KB (1,286 words) - 22:59, 21 February 2022
  • I have been looking at time systems for roguelike games. I have found really simple systems that are not powerful enough and powerf """Simple timer for roguelike games."""
    8 KB (1,293 words) - 00:24, 22 June 2021
  • |influences = Real life synthesizers, Michael Brough games Synthesizer is a 7 day roguelike game created in a 168-hour window as part of the 7DRL 2015 event.
    8 KB (1,465 words) - 11:42, 3 June 2015
  • ...all computer RPGs do). It all came from the research I made for my talk at Roguelike Celebration 2018 and the short article I published afterward. I knew in adv ...from other video and computer games of different varieties, to print board games and rpgs, to modules and adventure scenarios or for use in other media.“.
    5 KB (820 words) - 20:58, 11 March 2019
  • ...ng "Violent Road to Death", but better known as '''IVAN''') is a graphical roguelike game by Finnish developers which mixes addictive gameplay with brilliant hu ...r]] may establish relationship with any deity. Unlike most other roguelike games it is possible to pray regardless of alignment. However, to do so one must
    4 KB (590 words) - 08:44, 19 February 2023
  • |developer = Dinofarm Games 100 Rogues was an original Roguelike for the iPhone, iPod Touch and iPad devices. It featured two playable clas
    6 KB (974 words) - 15:22, 21 October 2020

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