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  • |licensing = [[Licensing#Open_source|Open Source]] The [https://github.com/laurheth/pocket-universe-7drl/ source code] is available. It it written in Javascript, using [[Rot.js]].
    1 KB (219 words) - 16:08, 1 April 2019
  • |licensing = open source (BSD), freeware Vicious Orcs is written in C++ and is available for Windows, Linux. Source code is provided so it may be ported to any platform with [[libtcod]] and [[SDL]
    2 KB (264 words) - 17:42, 16 November 2013
  • |licensing = open source (BSD), freeware War of 1812 is written in C++ and is available for Windows, Linux. Source code is provided so it may be ported to any platform with [[libtcod]] and [[SDL]
    2 KB (260 words) - 15:46, 14 March 2021
  • |licensing = [[Open Source]], [[GPL]] '''Enemy Trench''' is an open source roguelike set during the Battle of the Somme in World War 1. You play as a
    1 KB (177 words) - 18:19, 31 October 2023
  • |licensing = open source (BSD), freeware ...hite Dreams is written in C++ and is available for Windows, Linux. Source code is provided so it may be ported to any platform with [[libtcod]] and [[SDL]
    2 KB (252 words) - 17:42, 16 November 2013
  • * Start the VC++ IDE and create a new empty project in the source directory (a new subfolder will be created) * '''C/C++ / General''' : Set additional include directories to the source directory (usually ..\ )
    2 KB (369 words) - 01:17, 30 December 2012
  • ...nguage. It is compiled to other languages before compiling or running that code. Haxe's targets are diverse and include languages such as C++, Python, Node
    596 bytes (86 words) - 05:20, 22 July 2015
  • ..., iOS, and Android. Support for other platforms may be found in the source code. ...SNES] all use SDL; the [https://en.wikipedia.org/wiki/Source_(game_engine) Source Engine] (on its Linux and Mac versions) and the [https://en.wikipedia.org/w
    6 KB (955 words) - 07:59, 4 December 2018
  • |licensing = open source (BSD), freeware Smart Kobold is written in C++ and is available for Windows, Linux. Source code is provided so it may be ported to any platform with [[libtcod]] and [[SDL]
    2 KB (301 words) - 17:41, 16 November 2013
  • The game is currently in public release. It is fully playable. The source code is available on GitHub: https://github.com/deengames/ali-the-android. [[Category:Open source]]
    2 KB (220 words) - 01:46, 18 December 2019
  • ...far less text. It intentionally allows reusing the source code in closed-source and commercial projects.
    2 KB (245 words) - 09:04, 3 June 2009
  • ...source code is included. It can be compiled on Linux with minor changes to source because of backward incompatibility with earlier Free Pascal versions. [htt
    2 KB (238 words) - 19:25, 16 May 2017
  • |licensing = [[Open Source]] ([[GPL]] v1) ...grams), collect information, and several more activities. Sometimes source code is found and upon downloading can prove to be a valuable tool for the hacke
    3 KB (507 words) - 00:18, 19 January 2020
  • Visual Studio Code Clone tcod from source
    769 bytes (81 words) - 04:56, 3 February 2020
  • ...ed to cease participation in developing Elona. However, he made the source code available to anyone who wants it, without licensing restrictions, via a tim ...ontinued by several developers under the Elona+ name. They took the source code, and carried on with development. It contains additions (new world parts) b
    2 KB (347 words) - 14:44, 10 July 2017
  • A rewrite is a harsh way to improve a software program, by scrapping the old source and replacing it with a better, cleaner or faster way. ...to becoming increasingly difficult to add features from writing spaghetti code, the rest were stable but consisted of improvements to program structure, a
    977 bytes (146 words) - 02:42, 6 August 2018
  • |licensing = [[Open Source]] ...rdropbox/files/dungeonRL_linux.tgz?attredirects=0| Linux - includes source code]
    2 KB (234 words) - 16:46, 19 August 2013
  • == Source Code == Jeff Olson has made the source code of Alphaman available under the permissive MIT License. It can be obtained
    4 KB (698 words) - 04:54, 19 May 2021
  • ...ay that if a destination square is visible from a source square, then that source square is also visible from the destination square. Some approximation algo ...uestions that must be answered. Are corners of squares valid points in the source and destination squares for determining visibility? And do corners of walls
    3 KB (457 words) - 20:43, 25 February 2017
  • ...calculating [[Field of Vision]] where rays are traced from the center of a source square to a select number of destination squares. Squares are marked as vis ...to other methods. Even when casting only a few rays, squares close to the source will be visited many times.
    2 KB (239 words) - 11:50, 6 December 2015

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