ChessRogue
ChessRogue | |
---|---|
Developer | Chris Morris |
Theme | |
Influences | Rogue |
Status | |
Released | 30 May 2005 |
Updated | 24 May 2007 |
Licensing | |
P. Language | Kaya |
Platforms | Windows, Linux |
Interface | ASCII |
Game Length | 50 minutes |
Official site of ChessRogue |
ChessRogue is an out of challenge 7DRL written by Chris Morris. It is interesting experiment of bringing chess rules to roguelike environment.
Overview
There are few types of enemies in whole game but each has it's very own abilities. All pieces (including you) have but one hitpoint. That means player has to plan moves carefully - any error may result in instant death. By capturing certain number of enemy piece type a special ability is granted. The more opponents have been defeated the more moves are available to choose from.
History
First version was coded in about three days. Second was released in order to fix few bugs. Recently, author took ChessRogue to project stage. Old sources and binaries are still kept at previous site but current development is countinued on SourceForge.