Talk:FOV using recursive shadowcasting - improved
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Implementation Details?
I have a query about the format of this article. I've just implemented this algorithm in my own RL (albeit using Delphi, not FreePascal, though syntacticaly they're pretty much identical) and I'd like to add a section with some additional notes on implementation and the gotchas (minor though) I'd encountered, but I'm not sure of the formatting I should use. Anyone got any thoughts?
Perdura 18:35, 6 May 2008 (CEST)