Door
Jump to navigation
Jump to search
Door is a dungeon feature. It can be just toggable obstruction of view or a dangerous game object.
Uncommon uses of a door:
- In ADOM they are a potential trap location.
- NetHack allows to slam monsters with doors.
- Caverns of Xaskazien uses them as obstacle blocking non-intelligent and weak monsters. There is no open command, one can just walk through.
- In Xenocide plastic doors have a window which can be seen through.
- In Rogue doors are always open and cannot be closed.