Colossal Cave Adventure
Revision as of 20:09, 13 October 2009 by Coredumpcentral (talk | contribs) (Created page with ''''Colossal Cave Adventure''', more commonly called '''''Adventure''''' and often described with the adjective "'''''Crowther/Woods'''''", was the first game in the [[interactive…')
Colossal Cave Adventure, more commonly called Adventure and often described with the adjective "Crowther/Woods", was the first game in the interactive fiction (once called "text adventure") genre. It was developed by William Crowther and Donald Woods between 1976-77, and there have been many variations and ports of the game since then.
Adventure was a key influence on Rogue, which was essentially the "travelling through a cave" model of Adventure as applied to traditional RPGs such as Dungeons & Dragons, using the Curses library to simulate movement (instead of entering compass directions as done in interactive fiction games).