T-Engine
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T-Engine is a stable engine
The T-Engine is the engine powering ToME starting from version 2.2.0 and onwards.
It has been split from the game itself and thus is already powerful enough to bear a full blown game. This comes at a cost, some things in the engine were still quite ToME specific, but that was all being fixed by the rewrite-from-scratch 4.0.0 version.
T-Engine features:
- Lua scripted
- Modules are completly script/data driven, no C code hacking
- Allows modules and patchs to be added by simply unzipping a file in the right directory
- The possibility to make a game as complex(and more) as ToME, thus all features just can not be listed here
See also for 4.x.x:
- T-Engine4 site where the engine lives
- Dev blog where DarkGod speaks about TE4
- ToME forums where there is a full section for TE4
- ToME
Or for 3.x.x and 2.x.x:
- The ToME Library where all modules, packs and scripts for T-Engine are listed.
- The Scribe, a module editor for T-Engine 2.
- The ToME Wiki where lots of modules docs are made