DungeonRL
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DungeonRL | |
---|---|
7DRL | |
Developer | Zurn |
Theme | fantasy |
Influences | Rogue |
Released | March 13th 2011 |
Updated | September 18th 2011 |
Licensing | Open Source |
P. Language | c++ |
Platforms | Windows, Linux |
Interface | Graphical tiles, Keyboard |
Game Length | 26 dungeon levels |
Official site of DungeonRL |
7DRL
This is a generic roguelike created for the 7DRL Contest 2011.
Explore a randomly generated dungeon. Find items that boost your stats and keep you from starving to death. Find gold to earn a better score. Kill monsters to earn experience and level up. If you travel deep enough you find the Yendor Amulet and win the game.
Eye candy
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alpha
For the 2011 ARRP the game tries to be an accurate clone of the original Rogue, with a few modernizations. This release has many of the same features as the original. Beware there are still many things left to do yet.
Features you will not find in this release
- Traps
- Hidden door ways
- Winding hall ways
- Treasure rooms
- Dark rooms
- Searching ability
- Wandering monsters spawn after spending so much time in a level
- No food drops, but you get full hunger when you level up for the time being
- Rings
- Staves and wands
- Invisibility
- Venus Fly Trap holding ability
- See invisible potion's effect
- Hallucination potions' effect
- Levitation potion's effect
- Scare monster scroll effect when on the ground
- Food Detection scroll effect
Eye Candy